In Silent Key, you need to gain access to the bridge. Dainsleif is fairly easily defeated by just repeatedly slashing it with Odin. Be wary of it powering up with a new wide swing that requires the player to dodge away from the swing instead of to the side. Pass through the room with a view and into the meeting area to fight a transparent Behemoth. If you harvest every enemy you kill, you should get this around Chapter 3-4.
This will be your last chance to get the following achievements. It's best to use someone really fast such as Ace with maxed dodge for infinite rolls in succession. Pick it up for your first Knowing tag. The last character will have the joy of finishing off whatever is left of the health bar usually about 6 more breaksights before the final killsight and phantoma. Also available in the Iscah region. Things to Do: - Revisit Aqvi for 'The Great Liberator' - Revisit Corsi for 'The Great Liberator' Mission: The Capture of Togoreth Stronghold This mission is best used as the means to farm Knowing Tags. Figuring out the timing will make the fight extremely easy.
After 2+ hours, you can load the mid-training one but you won't be able to keep the progress. The point of no return for is the break right before the second mission of chapter 7. Eggs-citing Development - Hatched 5 chocobos at the chocobo ranch. Once you're in Chapter 2, you'll have access to the Chocobo Ranch. Pick Capture of Togoreth Stronghold 3. If you want to progress the story, choose remain mortal. It will not cover a second playthrough or every other exploration portions of the game.
You'll enter the Chamber of Fate giving you a view of Lorica, the portal leads to the Cloister of Inspiration. This can be easily obtained in Chapter 2 should you die to the boss fight here. There are three arena related achievements. Shoot the barrel to the left of the boss. Enemies are immune to magic.
The only chocobos that can be captured appear on the overworld. Things to Do: - Start breeding chocobos at the ranch; you do not need to hatch 100x, just 100 total chocobos. In Akademeia, use the giant red portal to go to the Sorcery area. Head through the next room after admiring the view and go towards the red glow. In order to leave this area, you need to take out the gate.
This mission requires the cadets to split up very often so make notes of where you should send each type of cadet. Now, you should see the flames move to each of the four pathways. Here you'll face a somewhat tougher enemy, 2nd Ltn. After that, your cadets end up in the town Iscah and the finale of the mission. Upon hitting all 6 candles, the Reaver can now be killed.
However Knowing Tags are commonly placed near dead cadets considering they're the ones who carry Knowing Tags. Forced Charity - Searched 3 surrendered imperial soldiers. Chapter 5 With the cadets back home, you can visit the overworld once more. Here is a crashed ship. Left and Right will always be split until they are moved back to a central area where you can split the teams again.
The Executioner - Landed Killsight strikes on 100 enemies. There are a ton of routes so just stick to the mini-map and its direction. From here, head to Bazz. ArenaThe arena is unlocked following the mission: The Capture of Togoreth Stronghold. To capture them, simply go up to one and hit the action key.